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Viewing 15 posts - 16 through 30 (of 35 total)
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  • #94020
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    arretx
    Participant

    Well, I’ve done that, but it doesn’t seem to be sending the changes to the desk. Does it need to be edited in offline mode and then pushed to the desk?

    #94013
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    arretx
    Participant

    Never mind.

    #94009
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    arretx
    Participant

    The issue is that the sound level in the DAW is too low. Raising them boosts the signal too much, so I believe it’s the output on the speakers that’s the source of the imbalance.

    My head is happy when the little green bars are bouncing around where they should be -and- what I hear sounds right.

    #93508
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    arretx
    Participant

    On the QU, I was able to send post pre-amp to the monitors, and then also send the effects to the monitors so the musician could dial in their own level of effects processing if they choose. Not sure on the SQ.

    #92705
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    arretx
    Participant

    So basically, the SQ5 will do everything our QU32 will do, only with a smaller footprint and a need to understand how to configure and manage layers.

    …with the added Dante compatibility.

    #92662
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    arretx
    Participant

    That’s what I’m gathering. It’s not that difficult to work with layers rather than having a full spread of faders for each channel.

    Thanks!

    #92658
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    arretx
    Participant

    I don’t have a baseline to gauge how familiar I am with it, but I can make my way around it fairly well. Here’s the extent to which we use it…our output needs are mono.

    6 mics on the drums.
    4 Wired Vocal Mics
    3 Wireless lapel mics
    2 Congregational Mics
    1 Bass
    1 Acoustic Guitar
    1 Input for Electric Guitar or Horn
    1 For MONO Keyboard
    1 For Backing Tracks
    1 For Click
    2 inputs USB streaming from the iMac

    So…23 sources.

    I think what I’m missing is the functionality of layers…are layers synonymous with “pages” whereby I could control inputs 17 through 36 using faders 1-16 ? Thus, the major difference being the convenience of having faders on a one to one basis with all of the inputs?

    #88476
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    arretx
    Participant

    Ableton Live. I could use the utility to mix down to MONO and send to the QU, but I don’t want to add another step for the volunteers here when it comes to simply playing mac audio through the house.

    I suppose I could use another audio interface… or come to think of it, I could just connect the headphone jack directly to an alternate input on the DSP. I guess there’s a gazillion ways to approach this.

    #88473
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    arretx
    Participant

    It doesn’t appear that there’s a way to USB stream a stereo signal to the QU-32 combined to MONO into a single channel, even after setting the Accessibility Option on the Mac, as that only seems to affect the built in speakers and headphone jack.

    It would be a bit strange to run analog from the headphone jack to the QU32 would it not? I could use accessibility to combine the L/R signal into a single signal and then connect directly to the QU-32 Local input, but I’d be losing all semblance of digital in terms of sending audio to the board.

    Any thoughts? Am I just stuck with using up 2 channels?

    #88467
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    arretx
    Participant

    I got mine working, but it didn’t make sense why this would need to be done.

    1. Format your drive FAT32.
    2. Download the latest firmware for the ME1, extract it, and place the ME1 folder in the root of the USB drive.
    3. Stick it in your ME-1 and go.

    Without the ME1 folder, the monitor stations kept locking up even though they recognized the USB drive existed.

    #88345
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    arretx
    Participant

    Thanks for the help. I managed to get the FX sent to the monitor mix.

    Now, is there a way to deliver the effect to the monitor if the channel is muted, or is that the “gatekeeper” to the effects processing to begin with?

    #88318
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    arretx
    Participant

    The ME-1 connects through the ME-U Hub which is connected via network to the QU-32. It doesn’t appear that we send any mixes anywhere. You simply use the ME-1 to choose from the available channels being sent by the board to the hub and away you go. That’s the whole point of the in ear…it’s self-mixed, so there is no mix sent to the personal monitors…so I don’t know how to affect what’s sent to them from the console.

    Gary, so, by group, you’re meaning the GRP 1-2 for example. I haven’t figure out groups yet. If I switch to the top layer and then access the GRP1-2 select button, I see some options on the screen for groups when I press “routing.” The group is set to Group mode with a Mix mode option and theres a group setting of “all on” or “all off” and OFF is selected.

    In the Processing screen, this is where I’d set the name to show up on the personal monitor as a selection option. So, do I need to create a mix under Group 1-2 for the effects only, then dial into that group on the monitors and adjust levels there, or is there a way to just have the effects sent to the monitors with the channel data individually?

    #78783
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    arretx
    Participant

    Yes, that’s exactly what I discovered.

    It’s a small thing so I don’t think we have to worry about it.

    #78781
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    arretx
    Participant

    Should be simple to re-create. Just create two scenes. One with channel strip 1 and 2 unlinked and one *with* them linked. On the ME-1, group channels 1 & 2.

    When you switch to the scene with the linked channels, the 2nd channel will be removed from the group on the ME-1.

    Logically, I think this makes sense, since I wouldn’t need two independent channels on the ME-1 to be grouped when I could simply have one that’s receiving audio from both 1&2.

    The only thing it does is create an organizational problem for the musician.

    What I haven’t tried yet is re-booting the ME-U after the scene is switched to see if it will bring back the groupings. Also, recalling the configuration for the user on the ME-1 seems to fix the problem as well.

    #78759
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    arretx
    Participant

    The Scene filter is where I started before using the global filter. I have a hunch…

    One scene has 6 channels that are unlinked. 1,2,3,4,5 and 13.

    The other scene renames channels 1-5 and creates a linked pair between 1/2 and 3/4 with 5 being unlinked.

    I think the linked channel of each pair gets removed from the group because it’s linked. Seems like a bug, unless it’s by design.

Viewing 15 posts - 16 through 30 (of 35 total)