Input Patchbay Safe specifc channel

Forums Forums dLive Forums dLive General Discussions Input Patchbay Safe specifc channel

This topic contains 2 replies, has 3 voices, and was last updated by Profile photo of Brian Brian 1 month ago.

Viewing 3 posts - 1 through 3 (of 3 total)
  • Author
  • #109542
    Profile photo of pinkpanter

    Hello Community

    in a multisurface setup (FOH-MON), how can I switch specific channels in the inputpatchbay to “safe”?
    At the moment it’s only possible to switch globally in “Role Safes” and “Global safes” Scenes Setting Menu “other”.


    Profile photo of Dave

    I’m not sure if there’s a way to safe the patchbay for specifically channels in the scene filtering like that.

    You can safe a channel completely (hold the little blue “Safes” button on the surface and press “Mix” on whatever channels you want to be safed), but come to think of it, I’m not sure if that includes the patching.

    Profile photo of Brian

    We use an Avantis, but I find the inability to drill down and safe individual patchbay/routing points frustrating. It’s hard to consider this console a serious contender when basic things like changing how something is patched/routed with a scene (while not changing the entire console’s routing) isn’t available.

Viewing 3 posts - 1 through 3 (of 3 total)

You must be logged in to reply to this topic.