Reply To: Shows / Scece Safes / Recall filters

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#46530
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Show memories are only updated when you overwrite the show.

It’s not really a matter or priority, if something is blocked in the scene, globally safed, or both, it won’t be recalled. The global safe function is a good way of making sure something won’t be recalled without having to block it in every scene. It’s worth keeping in mind that stored scenes include everything in the memory, it’s only the recall of that information that is filtered.

Chris