Whenever I try and store the name and colour of an input into a scene and the recall it, it never changes. I’ve have everything blocked in the recall filter apart from the name and colour of the specific input.
I’m having an issue with one input channel. When I change the name and color on the channel the changes are saved GLOBALY in all scenes!
Does any one have any idea what would make it function this way?
Sounds like you might have a global filter set to block changes to that particular channel’s name/color settings. This means when you load other scenes, it doesn’t load that channels saved name/color due to the global filter, but keeps the same data as before.