Forums › Forums › dLive Forums › dLive General Discussions › cancel embedded recall?
is there a way to cancel an embedded recall once triggered? or is it just rolling no matter what?
Not off the top of my head. Can you create another scene which doesn’t include the embedded recall and assign that to a softkey?
There is an “Undo Go” command (RESET+GO maybe?) I wonder what that would do in this situation. Might be worth some experimentation to see.
thanks, that is something to try.
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