Granualated recall filters for input patchbay / output patchbay / insert patchba

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This topic contains 2 replies, has 2 voices, and was last updated by Profile photo of John McBae John McBae 1 month ago.

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  • #95067
    Profile photo of John McBae
    John McBae
    Participant

    In the current architecture it seems that you can only globally safe input/output/insert patchbays. Lets say I use Waves inserts on many channels and I want to create an “oh shit” snapshot that’s function is to bypass all Waves inserts without the possibility of changing any other patching. It doesn’t seem like this is completely possible currently. Maybe I’m wrong? If you do this already please let me know how.

    #95069
    Profile photo of dcongdon
    dcongdon
    Participant

    If you block every scene filter except “insert attribute” on whichever channel/buss Waves is actively inserted, you can make a scene where Wave inserts are patched, but bypassed.

    #95070
    Profile photo of John McBae
    John McBae
    Participant

    You’re sir are the man, hadn’t noticed that tab!

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