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Viewing 15 posts - 1 through 15 (of 48 total)
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  • #118546
    Profile photo of Carl N
    Carl N
    Participant

    +1

    #117814
    Profile photo of Carl N
    Carl N
    Participant

    According to the website, 1.99 has been pulled due to possible failed updates. Can you please provide some more detail about this? I updated and it seemed to work fine, but I haven’t got a chance to get the desk back out and run it to test all functions. I need to know that when I use it in a couple of weeks it will work fine. What symptoms are present when this update fails please?

    #117717
    Profile photo of Carl N
    Carl N
    Participant

    +1

    #112635
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    Carl N
    Participant

    +1

    #111301
    Profile photo of Carl N
    Carl N
    Participant

    +1

    #110569
    Profile photo of Carl N
    Carl N
    Participant

    +1

    #109650
    Profile photo of Carl N
    Carl N
    Participant

    Simple solution here is to use groups patched to input channels… Kick group is patched as the input to a channel called “kick” … this is then routable to a drum group… then assign that group to a pair of inputs channel called “drums” etc…

    This is fairly common even on a console that allows group to group routing as it is generally the most flexible setup.. phase coherency is of course not maintained in this setup so you need to be careful with parallel routing etc.

    #107073
    Profile photo of Carl N
    Carl N
    Participant

    +1

    #106774
    Profile photo of Carl N
    Carl N
    Participant

    +1

    #106773
    Profile photo of Carl N
    Carl N
    Participant

    +1

    #105527
    Profile photo of Carl N
    Carl N
    Participant

    Definitely. I’d love the ability to have a scene that disables all channel/mix inserts and does nothing else.

    #103246
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    Carl N
    Participant

    Massive +1 for the soft rotary acccess and configuration via mixpad

    #103140
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    Carl N
    Participant

    I have had the same issue on dLive. I use double patched inputs for full monitor control from one console and it means I can’t use the virtual soundcheck feature

    #103139
    Profile photo of Carl N
    Carl N
    Participant

    You can do this by routing the FX return to an output, then using a normal input channel as your actual FX return. You will then have both the internal effect rack and your external effect in series, so just don’t add any FX processing on the internal rack, or set the blend to 100% dry.

    #103138
    Profile photo of Carl N
    Carl N
    Participant

    +1 for 5045 🙂

Viewing 15 posts - 1 through 15 (of 48 total)