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Viewing 15 posts - 1 through 15 (of 178 total)
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  • #109348
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    lightingman117
    Participant

    +1

    DeEsser

    #109346
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    lightingman117
    Participant

    Keith, have you and the devs discussed either of @anaesthetised or @scott suggestions from the “Clock” thread?

    Adding an NTP client would be icing on the cake for all the SQs which are already network connected

    I understand there is no RTC hardware, but surely on boot or initial sync/connection to a computer, iPad, device running mixpad or TCP/Midi control, heck even the dante or waves network, or lastly NTP from the internet or at least the local router would be amazing and should theoretically be possible. The dev time might not be worth it, I do understand the economics of a decision like this.

    Failing that – take a cue from my old Korg synthesiser (which also doesn’t have any real-time clock). In the utilities menu you can enter in a date/time that’s only used for saving files; it even remembers the last entry for next time. While it’s a pain to update it every time I save, it certainly helps with organising files later.

    Just the ability to set a constant date [created/modified date (file metadata)] for the file recording & showfile/scene would be marvelous. Even if we did not have RTC.

    Still – if you offered a compatible RTC device that could be used to set time via the USB port or installed internally. I’d do it in a heartbeat.

    Thanks for listening A&H/Keith, you are a pleasure to work with.
    I love installing your consoles!

    #109345
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    lightingman117
    Participant

    +1

    #109344
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    lightingman117
    Participant

    +1

    #109338
    Profile photo of lightingman117
    lightingman117
    Participant

    +1
    So useful for audience mics and similar.

    Crazy sockets are tied to the stereo inputs.

    #109337
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    lightingman117
    Participant

    Yes, that is a perfectly fine way to work around. But the master fader is a bit different and is dynamic based on the selected mix.

    Best to leave it in mix master mode and assign listen level to a strip.

    #109327
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    lightingman117
    Participant

    +1 to the generalities listed here

    I like the idea of holding down sel on a DCA brings up the assign page. Holding assign is cool too. Though I’d rather it be a toggle.

    Personally, I like dca spill on softkey as it’s a ‘oh crap’ button for getting out of a DCA spill; still, makes sense for other users.

    #109326
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    lightingman117
    Participant

    +1 to both
    While we’re at it – make the “in” buttons “view” buttons, I never turn things on/off from the HWI; I’d rather use the GUI.

    #109324
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    lightingman117
    Participant
    #109323
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    lightingman117
    Participant

    +1

    Pretty sure I’ve been an advocate for 6x-mono-mtx since V1.2.

    I thought we had a feature request for this already.

    #109320
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    lightingman117
    Participant

    dLive, Avantis, GLD, etc can all do this.

    I don’t believe for a second A&H can’t on the SQ.

    Just give them some more dev time for a somewhat low (expert) level request.

    v1.5 was all about RTA since everyone on social media was going to storm A&H-HQ and hold the dev team hostage until they implemented RTA. (I say that in jest, but honestly; the way some people talked about it, it was like losing their baby at childbirth for not having it).

    #109317
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    lightingman117
    Participant

    +1

    #109316
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    lightingman117
    Participant

    Hi Keith,

    Thank you for your detailed response.

    It’s possible to store all patching in scenes as you say, because the size of a scene is much bigger than a library. So scenes are the way to achieve this as mentioned.

    I am glad to be confirmed in my understanding of the technical limitation (save location space [patch library]).

    We wouldn’t use scene storage for library storage as there are users with 300 scenes, and changing things would break compatibility.

    300 scenes is still not 500 😉

    We also wouldn’t call something a library or be able to treat it as a library if it was actually a scene, because it would definitely cause confusion and the library functions don’t work with scene files anyway.
    I’d argue this is almost as confusing to infrequent users though as you’d still need to present all scenes.

    I agree, confusing and infrequent isn’t something that should be changed. My solution definitely isn’t a wholistic solution; just a coding path forward. It definitely flushed out in the same way a dev/eng/pm/you team can.

    I do find it amusing/impressive how the x32/m32 firmware team can 10 years later figure out how to do crazy stuff like custom patches for their users. I don’t say this to knock the A&H team, simply that they set a high bar for user request fulfillment. Competition is good, for users; hah!

    I digress. 🙂

    I do get the thinking of ‘there are input channel patch libraries so why not output channel patch libraries?’, but input channel patch libraries were introduced for things like virtual soundcheck where you need to quickly toggle lots of input patching once everything is setup and also because there are more input sockets than input channels, whereas output patching is much more of a per-setup/per-event thing and therefore show/scene based… isn’t it?

    Honestly, I’ll sheepishly admit I never considered using scenes for output management. For some reason I always thought it was a show level thing. I also regularly wanted an output library, but I found myself mashing the library button and not understanding why it wouldn’t come up.

    I really think this isn’t as complicated as you’re making it out to be.

    Output patch library button can simply open a scene save dialog with some notes/warnings/extra buttons

    -Press IO
    -Press library (be on output page)
    -Big notice block: “output patches [including tie-lines] are stored in show files 491-500. block global recall filters? [button to automatically do it for you]”
    -Store > scene slot [491-500] – “output patch 2xDX”
    -Recall > scene slot [491-500] to output patch? Yes/Cancel

    Users already understand library Ip patches can be overridden by scene recalls (hopefully they set global/scene input patch filters).
    Users should also understand library scene Op patches can be overridden by scene recalls (hopefully they set global/scene output patch filters).

    Idk, just brainstorming. I’m sure there are better approaches. But this gets the gist of things IMO.

    While we’re talking patches…why do input patches not change unless the preamp is also selected? I would have thought the preamp stays with the input not the socket and thus changing a patch socket would also update that socket to the channel’s preamp. My recall filter testing makes me question how well I honestly know the SQ series lol, let alone dLive/Avantis… hah

    Thanks for Listening 🙂

    Nathan R.

    #109315
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    lightingman117
    Participant

    Both

    https://support.allen-heath.com/hc/article_attachments/8226599179665/Signal_Flow.png
    and
    https://www.allen-heath.com/media/SQ-5-Technical-Datasheet_G.pdf

    Show up properly
    Win10x64 1080p (150% scale) or 1440p (200% scale) 14″ physical screen size

    Zooming into the one of the processing blocks in the “Signal_Flow.png” image with high-quality bicubic or bilinear zoom optimization in image glass isn’t crisp, it is now fuzzy, but everything is still legible. When zoomed out it looks perfect.

    P.S. The datasheet rasterization is amazing and I can zoom infinitely into the block diagram. Thank you A&H/Keith!

    #109268
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    lightingman117
    Participant

    +1

Viewing 15 posts - 1 through 15 (of 178 total)