V1.40 crossfade question

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This topic contains 1 reply, has 2 voices, and was last updated by Profile photo of antonyja antonyja 7 years, 6 months ago.

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  • #38119
    Profile photo of Maurits Thiel
    Maurits Thiel
    Participant

    Hello all / @nicola,
    When using crossfade times, the release note specifies that it only affects level and pan.
    At what point in the process will mute go on or of, EQ’s change, fx engines recall, and so forth?
    Is this at the moment of pressing GO or at the end of the time.

    Also, is the time you set in the scene window the time it takes to go to that cue or the time leaving if you get what i mean.

    Thank you in advance.

    Maurits Thiel

    realy nice to see all the upgrades, going to run my theater show with it tomorrow, first thing will be the transient controller.

    #38134
    Profile photo of antonyja
    antonyja
    Participant

    The cross-fade time affects only levels and pans (main levels and sends, main pans and stereo Aux / Matrix pans). So if there any other changes in the scene (Mutes, EQs, FX etc etc) then these get actioned immediately. However, you can arrange them to be actioned at the end of the cross-fade, by using the embedded scene recall function that has an optional delay (and using the recall filters appropriately). You can use this feature to have some channels fading at a different rate to others, ie. 2 scenes with different cross-fade times set-up and filters for the channels which you want to fade at different rates.

    Antony Jackson
    Software Manager
    Allen and Heath

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