Hi eotsskleet:
Thanks for the info. I thought that because they used the same effect engines, and because GLD contains all of the original iLive effects that the code (already written) would be able to be ported into the iLive software. If A&H can use the same effect algorithms from iLive down to GLD and QU, shouldn’t it be able to go the other way? Time will tell.
I’m also hoping that iLive holds on a bit longer as I have expansion plans for my system.
-Mark