Tuner + Pitcher + Autotune

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  • #123127
    Profile photo of RossiRossi
    Participant

    A guitar/ vocal/ frequency tuner would be amazing on this unit.

    Personally, I need to pitchshift the master signal. Would be insane helpful if I could do that directly on the CQ.

    Autotune/ Pitch correction would next level the CQ for us, so we dont have to process it separately and all that mess.

    Best!

    #123136
    Profile photo of BrianBrian
    Participant

    There is no harm in asking…..

    That being said, the CQ is A&H “entry level” system. The things you are requesting are not “entry level features”. I think you will be waiting an awful, awful long time……..

    #123167
    Profile photo of RossiRossi
    Participant

    Not sure where you get “entry level” but for us, it’s a “Beast”. The CQ simplifies our live setup, without the need of traveling with a comparable 22 channel mixer

    Maybe you can recommend me a more pro device? (compact / touring band)

    Anyways – a tuner/ pitch correction for guitars or vocals are very current and common algos IMO

    #123172
    Profile photo of BrianBrian
    Participant

    Maybe you can recommend me a more pro device? (compact / touring band)

    I mean those FX were just added to the A&H Dlive system with the addition of the RackUltra processing card. It’s currently the only system available from A&H with native vocal pitch correction. Of course there is plenty of external gear that you can use for pitch correction too, but you asked about consoles with it built in. Honestly there aren’t many: Peavey PV 14 AT, Behringer Wing, QSC Touchmix, Midas Heritage D. Then you have some other high end consoles that support Waves plugins natively like Digico, and Avid.

    That’s about it. The list is not long at all.

    #123173
    Profile photo of BrianBrian
    Participant

    Feel free to add any other consoles that support native pitch correction that I might have missed……

    PS – I’m pretty sure Digico stopped supporting Waves natively. So while some of the consoles have a Waves network port built into them, I’m pretty sure you still need all the external Waves servers to actually process the plugins.

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