Hi All,
Anyone got any tips for rebuilding files with inputs reordered when a new cycle throws up a new channel list? Ideally doing more than just the input channel libraries, as I want to also deal with routing as well as (somehow) scene settings and scopes. I’ve managed to copy some of the routing before by copy and pasting using the channel mix button, over to a blank channel at the end of the patch, and then back to the new channel. But this is quite impractical with a fairly full input list, and I don’t think it handles any scene data either.
I’d probably not bother if it wasn’t for the age old Even-Odd stereo issue causing trouble anyway, forcing a rebuild in the near future. Having the patching all over the place isn’t ideal either.
Thanks