scenes and mixes

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This topic contains 7 replies, has 4 voices, and was last updated by Profile photo of volounteer volounteer 3 years, 1 month ago.

Viewing 8 posts - 1 through 8 (of 8 total)
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  • #99755
    Profile photo of volounteer
    volounteer
    Participant

    Unclear to me after reading the docs if recalling a scene also changes the mix settings.
    This video was good but not adequate to answer the question.

    Is there a special way to recall scenes to ensure the mix settings come with it?
    If not there needs to be a way to do that.

    #99760
    Profile photo of DoctorG
    DoctorG
    Participant

    Read Section 10.10 of the user manual. Makes it pretty clear that scenes data include the mixes.

    #99762
    Profile photo of Mike C
    Mike C
    Participant

    Yes they do, that’s one of the reasons for using scenes!!!

    Or course there are various ways to block or allow what a scene
    recall can or can not change on the mixer.

    A saved scene grabs all the boards information, well almost all.
    The scene safes or blocks tell what parts to recall.

    #99773
    Profile photo of volounteer
    volounteer
    Participant

    Thanks.

    So is there a trick to NOT block anything.
    We really will need to be able to recall all mixes with scenes as we move forward with our video team and other new projects.

    #99774
    Profile photo of SteffenR
    SteffenR
    Participant

    no tricks involved or needed… just don’t block anything
    btw that’s the default behaviour
    everything is saved and everything gets recalled

    #99776
    Profile photo of volounteer
    volounteer
    Participant

    Thanks
    just wanted to be sure that we got it all back the way it was saved.

    #99782
    Profile photo of SteffenR
    SteffenR
    Participant

    if something is block, just unblock it
    if the right value was saved it is possible to recall it

    #99786
    Profile photo of volounteer
    volounteer
    Participant

    Thanks.
    Will re read the manual for all this, which is for future usage with the video team when they change their system.

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