Indicate channels that are pfl'd in control list

Forums Forums GLD Forums GLD feature suggestions Indicate channels that are pfl'd in control list

This topic contains 2 replies, has 3 voices, and was last updated by Profile photo of Chris93 Chris93 5 years, 6 months ago.

Viewing 3 posts - 1 through 3 (of 3 total)
  • Author
    Posts
  • #51671
    Profile photo of GSLC-Tech
    GSLC-Tech
    Participant

    We run two different services and use 2 completely different scenes. One of the inputs was not on the surface and still pfl’d. I have four suggestions.
    1) Automatically unpfl input if it is removed from the surface
    2) Have an option to do the above (defaulting to the current method)
    3) Show on the control screen which channels are pfl’d
    4) Have a method to touch the input on the control screen to turn off pfl.

    #51675
    Profile photo of MikeShand
    MikeShand
    Participant

    If you have a spare soft key, you can always assign that to PAFL clear.

    #51683
    Profile photo of Chris93
    Chris93
    Participant

    What problem did it cause to have a channel PAFL’d? I’d have thought that the next time you PAFL’d something else it would replace the previous one and if you’re using additive mode you’d have a clear key set up already. What am I missing here?

    Chris

Viewing 3 posts - 1 through 3 (of 3 total)

The forum ‘GLD feature suggestions’ is closed to new topics and replies.