As it is 99/100 of the time, my error in this ‘issue’
I assumed that if I filtered out something in my ‘mother scene’, that it wouldn’t ‘read’ when embedded scenes fire, however, that’s not the case.
Example: (simplified for well, simplicity)
I’ve got a Band DCA and a Vocal DCA. I have a Music scene, then following that a Speaking scene (single mic, no band, etc), the band is done. I want the speaker’s mic to come up fast, the vocal mics to go down fast and the band to fade out slowly.
I embed two scenes into “Speaking”
1. Band DCA Down (7s fade)
2. Vocal DCA Down (.5s fade)
“Speaking” Scene is .5s Crossfade, filtered to only speaker mic.
If I STORE “Speaking” with the Band and Vocal DCA DOWN, even though they’re filtered out, the audio level drops immediately, however, if I STORE “Speaking” with the DCA faders at unity (where they generally sit) and “let the embedded scenes do the work” the appropriate crossfade times are applied.
Dunno if that makes sense, but, in my mind I thought “Well, it’s filtered out, why would it read it”. Apparently it does, or at least that’s been my experience so far.