Director Scene Bug?

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This topic contains 4 replies, has 3 voices, and was last updated by Profile photo of Underscore Underscore 5 months, 1 week ago.

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  • #78814

    Hey folks!

    I’ve run into an interesting situation and trying to track the culprit down. For what it’s worth – we’re still on Firmware 1.70. Today I was mixing at our second campus, using a Surface Pro 3 running director so that I could sit in the audience position to mix. I saved one song cue, then went to the physical surface and stored those same settings in four other song cues as a base starting point for the rest of those mixes.

    Then I went back to the audience position, mixed and stored the rest of the cues using Director. Recalling those cues I saved using director actually recalled the earlier versions, for each song. They were all wrong. Fortunately, I’d gone to the c2500 surface and made backups because I’d heard this happened a previous week to one of our other engineers. I was able to recall the correct cues with the backups I’d made on the physical surface, no problem.

    I went back through and checked all of my recall filters for every scene on the desk, just in case there was some stray filter causing some odd conflict… everything looks legit. The only explanation I can come up with is that Director isn’t actually storing the scenes. The Surface Pro is definitely connected to mixrack (and Control surface.) All of my mix moves are received by the system while using director, and I can see meters, etc.

    I’ll also submit a ticket to support, but has anyone experienced anything similar?

    Very, very confused by this behavior…

    #81336
    Profile photo of Nixay
    Nixay
    Participant

    I have run into what sounds like a very similar problem. Programming scenes into a surfaceless CDM32 using Director running the latest 1.72 firmware. Each scene had recall filters and crossfade times set. Each time I would store a few scenes and then go back and review what I’d done, the earlier stored scenes would be either the content from another scene or fader positions possibly picked up from when I was simply pushing faders to check levels and hadn’t actually stored anything. I was connected live and had audio running and meters bouncing.

    The only way I found I could successfully save the scenes correctly was to turn off all the crossfade times, store the scenes, recall them to make sure they were correct and then reset the crossfade times. Anything I attempted to store while a crossfade was set on the scene would not be stored correctly.

    #81344
    Profile photo of Underscore
    Underscore
    Participant

    Question for the 2 of you, have you looked at what happens if you save a live show(when connected to rack and surface) with director?
    Does it save the file to the surface/mixrack, or is it like the older ilive editor and saves it to the PC only, or do you have the option to choose?

    Curious about what to expect when we upgrade.

    Thanks.

    #81356
    Profile photo of Nixay
    Nixay
    Participant

    I believe scenes are stored in the mixrack. I can log in using Director from any number of PCs on our network and they all show the same scenes. Surface layout is a different matter though and remains independent of any connected surfaces or other instances of Director.

    #81358
    Profile photo of Underscore
    Underscore
    Participant

    Scenes, I do understand would be independent of director, I was curious about the entire “show file” when saved.
    If you save the show from the surface, can you recall it from a Director station, or be able to save any changes without having to do it from the surface. The old iLive editor could not recall/save show files to the surface/mixrack, only the pc it was running from. Once a show file was loaded from the surface/mixrack, scenes could be edited, recalled, etc…. common to all surface connections.

    If I’m getting too far off track from the op, I can start a new thread…

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