Hi Alex, I’ve been able to reconstruct this issue.
It happens when I recall a scene while moving the ganged faders.
In my case, i was doing a fade on the sq, while Qlab sends a program change. You feel a light ‘bump’ on the ganged channel fader and after that the channel is ‘unganged’.
This also happens if i do the scene recall on the SQ itself, and also when I ‘re-recall’ the scene I am in.
Still not sure if it is a bug or if it can be prevented by setting different global/scene filters.
Thanks, Daniel