It’s using core audio and you would think it requires 96kHz/24-bit wave files, but I’ve had something interest results. Seems to play anything out of iTunes including mp3’s. Youtube plays if it has a high res like 1080p option for the video, but low res I just get noise. It could be something with how a particular app uses the OS X core audio, mahybe somewhere an upsample or file conversion that not all apps access? Anyone else or A&H have any insight into the interworkings of audio file formats, sample rates, and core audio with the USB-B interface?