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#34588
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Chris93
Participant

There’s another way that mix PAFL might not go to the headphone socket.

Are you using the “Wedge” and “IEM” channel strips?

The GLD has an option to assign a mix to either “Wedge” or “IEM”. These can be assigned to output sockets. The “IEM” mix can be assigned to the headphone socket.

The intended use of this is for monitor engineers mixing both ears and wedges having a cue wedge and their own set of ears. They want their cue wedge to mute when they’re listening to an in ear mix and their in ears to mute when they’re listening to a wedge mix.

If you assign a mix to “Wedge”, when you PAFL that mix the sound will go to the output socket assigned to “Wedge” and not go to the socket assigned to “IEM”.

When you PAFL a mix that is assigned to “IEM” the sound only goes to the socket assigned to “IEM” and does not go to the socket assigned to “Wedge”.

The headphone jack can be assigned to the “IEM” mix. If you’d got your auxes assigned to “Wedge” and “IEM” patched to the headphone socket, you wouldn’t hear your aux mixes on the headphones.

Or something else related to Wedge and IEM. If you’re using a scene recall to switch your inputs to Dante you might also be making another change without realising it.

Chris