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Regarding scenes – they will save and allow recall of patchbay settings (in other words, the IO screen). So we have one scene called “Dante ON” which sets the patchbay to receive inputs from Dante, and another called “Dante OFF” which returns the patchbay to inputs from the standard DSnake inputs. You can then set the recall filter on both to exclude all other settings (so everything is filtered apart from the patchbay).

We then have these two scenes mapped to softkeys to allow for quick on/off.