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Should’nt iLive be looking forward to the next scene and loading it in a ‘virtual’ memory ready for when you hit go/next scene?

i.e. your in scence ‘A’ and iLive is looking at scene ‘B’ and loading all the settings ‘virtually’ ready.

A bit like a DJ cueing up his next track in the cans checking the levels beat matching etc. before hitting play and moving the x-fader?

Allthough I guess this may be an issue if you suddenly needed to jump from scene ‘A’ to scene ‘D’ and iLive had ‘pre-loaded’ scene ‘B’ into its memory?