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the entire scenelist is really stored in the IDR’s memory

The scenes are stored loaclly to the “objects” they relate to. Therefore most scene information is stored in the Mix Racks scene memory, as you say. However the strip assignments are stored in the surface. For this reason we decided to store the names of the scenes in the touchscreen. If you connect a iLive Editor to the surface (as opposed to “Online Mix Rack Only”), then you will have the names available in Editor. I guess you are connecting the editor “Mix Rack Only”, in this case you have a virtual surface created with its own set of names (and strip assignments BTW). I hope that helps…

Antony Jackson
Software Manager
Allen & Heath Limited