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I’m double bussing because of compression… Like parallel compression.
Like keeping the channel clean and then compressing hell out of bus, and
then mixing them. So you got much more dynamic sound, but still tighter.
And I know why this comb filttering is coming. But it’s usually fixed with things like
delay compensation.. At least in reccording softwares ;).. I can check today does nobody else’s console have this same problem.
Because I’m now at audio fair.. And here’s lots of digital desks..
And here’s a link for you Darren, if you haven’t heard of parallel compression….